Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 License.

Saturday, December 23, 2006

Question game getting started

Jump through to Sandra's SELEARNINGGAMES to review the posting and the question/answer game developing in the comments.

If we ask the next question by a specific invitation, it might be like a tag/mem but we limit the circle. If we advertise that there is a question then it would open the question to anyone for an answer.

What do you think would be good?

Read the full posting here.


Labels: ,

Thursday, December 21, 2006

The games we play

Sandra Dickenson has a great posting sharing some of the insights on adult games from Bernie DeKoven.

Collective competency is an increased collective capacity to meet greater challenges. Bernie concludes that the experience of collective competency is fun for adults because it is mutually empowering.

  1. Each individual increases the abilities of the collective.
  2. The collective increases the abilities of the individual.
The Joyful Jubilant Learning group is attempting to build collective competency. We have a great core group and are looking to expand early in the new year. Perhaps one of the ways we can expand is by playing games.

What kind of games?

Games that are fun, interactive and help us to learn by doing.

How do we do that?

The five things meme is a sort of game. That was easy, insightful and sets us up for a deeper understanding of the individuals in the group. We can build on the five things in future games.

So can we do anything now?

Yes, read the posting by Sandra, the comments by Bernie and myself, and then join in this Duck-duck-goose + Question & Answer game.

Labels: , , ,